June 11, 2004

D&D Familiar

At the end of the summer we are starting up Michael's Forgotten Realms Dungeons and Dragons campaign again. Michael has decided that my bard/wizard's familiar is too pathetic and I should get a new one (she's a rat, by the way, so pathetic is sort of a given). So he's said that I can have a dog! Yay! I'm excited! I get a puppy in the game! I like puppies. Michael says that even though it's automatically a fully trained puppy, if I want to put a hat on it and have it dance I'm going to have to make some kind of roll. I'm a bard! I think that part of my dog's training could very well have been trained as a performing dog. Anyway, I doubt I'll ever actually decide to have the dog perform, but I am very happy that I get a dog (at least they *seem* less pathetic).

Posted by Katie at June 11, 2004 10:21 PM

"Encyclopaedia Arcane: Familiars(d20)" has some interesting ideas on familiars, paths-> traditional, gaurdian, envoy, etc., also rituals of training train familiars in character classes (cost xp to do rituals), not all classes allowed. found at (http://www.frpgames.com/cart.php?m=product_detail&p=3681) I am still trying to figure out how some would work in campaign, I could summon a Celestial Lion but figure it would cause a great stir in villages and towns. Many more options availible.

Posted by: Storm at July 6, 2004 09:55 PM
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